Chapter 8 : Complete Practice

• Create your own 3D Model
• Shade/ Texture / UV mapping
• Lighting
• Animation

Chapter 9 : Simulation

• Color Theory and Aesthetics
• Introduction to Simulation
• Keyframe and Timeline revision

Chapter 10 : Rigid Body Simulation

• Assembling of scene
• How to use the camera
• Camera Angles
• Preparation of RB simulation
• Collison
• Active Objects
• Dynamic/Static Objects

Chapter 11 : Animation RB

• Animation of Rigid Body
• Scene Setup

Chapter 12 : MantaFlow

• Introduction
• How it works
• Liquid/Fire/Smoke Simulation
• Parameters of Mantaflow
• Principles of Mantaflow

Chapter 13 : Introduction to Basic Character Development

• How to create a Character
• Manual Drawing and Sketching
• Expressions Chart
• Tips and Tricks
• 2D character in Illustrator

Chapter 14 : Sculpting Basics

• Intro
• Sculpting Techniques
• Sculpt Mode
• Basic of Sculpting
• Dynamic Sculpting

Chapter 15 : Course Practice

• Create a scene using knowledge of RB simulation
• Use Mantaflow techniques in a scene
• Simulation

Rohama Nadeem


3D Artist, Motion Graphics, Minimalist, Graphic design expert
Rohama Nadeem was born and raised in Pakistan and Graduating from Multan College of Arts, Bahauddin Zakaria University Multan.
She started working as a freelance Graphic Designer in 2017. She is associated with USA based clothing brand as a freelancer. Worked on several freelance 3D projects.
She’s is deeply passionate about creating aesthetic and unique minimal 3D compositions. Her work is known for its emphasis on high-quality textures and color gradients. It is to stimulate people’s minds because of pleasing and satisfying esthetics.
Most important for her is to evoke people’s emotions and stimulate their awareness by using textures that urge people to feel it. She uses satisfying 3D models and basic colors, design elements, and textures that spread some beautiful, still meaningful inspiration to the world.

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